The archetypal play of Game Informer’s Video Gameography explores the past of the Metroid series. After moving down Samus' classical debut, we’re moving connected to its polarizing handheld sequel, Metroid II: Return of Samus.
Developed by Nintendo R&D1, Metroid II is mostly viewed arsenic the red-headed stepchild of the series. Samus’ encore outing launched connected the Game Boy successful 1991, which means it was constricted successful presumption of presumption and scale. The monochrome graphics and zoomed-in position made exploration trickier than its predecessor, and the superior ngo tasked players with locating and eradicating implicit 40 Metroids scattered crossed the map, a ngo operation that hasn’t been implemented since.
Join hosts Ben Reeves (@BenjaminReeves), Marcus Stewart (@MarcusStewart7), and peculiar guest, comic publication writer/podcast big Chris Sims (@theisb), arsenic we research Metroid II’s lore, improvement history, and lasting impact, specified arsenic the information that it’s received 2 modern remakes, some officially and otherwise.
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